🌸Spring 2026 Pebble App Contest — View the entries!

Changelog

Version 1.7.12026-08-10T23:04:15.022

Sound is now on 
Better hints.

Ping me for any requests/bugs. 

Version 1.6.02026-08-10T21:08:10.962

New bosses and level design

Version 1.5.02026-08-10T03:15:47.103

Level updates 

Version 1.4.12026-08-10T02:02:40.693

- Bosses 
- Better level design 
- Need gems to progress. 

Version 1.3.12026-08-07T04:47:28.788

Two new ways to play, endless mode and added a new obstacle.
Fixed some bugs 

Version 1.2.12026-08-06T06:45:58.977

Visual polish: the board now updates in step with the penguin instead of
the moment you press a button. Gems vanish only when you actually touch
them, cracked ice opens behind you as you slide, pushed blocks move
cell-by-cell ahead of you (and plug holes on arrival), and the HUD
counters tick in sync. Pure presentation — no puzzle plays differently.

Version 1.2.02026-08-06T05:41:10.695

Doubled the campaign to 1000 solver-verified levels across 100 chapters,
with a new mechanic: pushable ice blocks that plug holes and crush critters.

FROZEN CARGO caps every decade — and every one of its levels is proven to *require* a block push (no decorative blocks). 

Added THE DAILY: unlock it at 20 clears and get a hard, unique puzzle generated
and solver-verified on the watch every day, with streak tracking that now rolls over exactly at local midnight. 

RESET (with confirmation) lives in settings. Progress migrates automatically.

Version 1.1.02026-08-06T03:54:28.503

500 solver-verified levels across 50 chapters (four new remix decades
with stacked mechanics and up to 4 enemies), handedness toggle for the
horizontal slide buttons, fast scroll in level select, and a new packed
save format (progress migrates automatically).