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Pebble Original
Pebble Time
Pebble Time Round
Pebble 2
Pebble 2 Duo
Pebble Time 2
Pebble Round 2Fixed a bug where random events were not random. Fixed a text bug when getting mugged (possible crash fix) Fixed a bug where "Found" drugs were showing the wrong name. Freed a few more bytes of memory on exit (down to 404B, and stable)
Bug fixes Reduced memory Still Allocated<>
Hopefully this update will fix all the Pebble Classic crashes and some Pebble Time crashes too! Also included: -Day count now shows per game length "DAY 02/30" -Day count shows "LAST DAY" -Fixed a typo when receiving an offer to buy guns/ammo -Freed up some RAM
Big changes in the works for version 4.0, stay up to date! v3.2 Fixed a few bugs: -Fixed a major bug that allowed menu changes while a dialog was visible, which could then lead to a DoubleFree event if another dialog was activated. -Re-Enabled setting from SetPebble.com (oops) -Fixed Damage typo -Rearranged Trenchcoat menu
Updated for Firmware 3.8! Added support for OG Pebble. A few small bug fixes from v3.0
Lots 'O Stuff:
Fixed a typo
Fixed a save bug (don't save on first day, nothing to save!)
Fixed JS issue (app now warns if there is a newer version available!)
High scores are now organized by game length (may break past high scores save)
Shrunk the size of save data (to fit more highscores and maybe more in the future) <--WILL BREAK LAST SAVE
Added Setting for Autosave!!! (On = saves every day in-game, Off = only saves on exit {not crash proof})Long overdue; here are some notes on v3.0: -Upgraded to SDK3 - Added Color (YAY!) - Fixed number truncation in quantity selection windows (2535.... -> $25.35K) - Added Instructions! (Thanks Carlee) - Fixed other minor visual and programmatic bugs
Fixed a Mugging bug, and hopefully the "Play Again?" crash.
Small bug fixes, JS optimization.
Version 2.00 - Settings! Now you can customize your game with settings from SetPebble.com - Vibrate on events - Invert colors - Backlight control - Game length, Default: 30 Days (Premium: 15, 45, 60 Days)
Fixed Ammo/Guns Freespace calulation Added New Cops icon
Quick fix: Doctor Menu wasn't using correct Money vs. Damage limits
Fixed the doctor menu showing at the wrong time. Updated doctor pricing (weighted against #damage points - $1000/ea upto $49000) Fixed random damage from cops. Subway mugging bug fixed.
Changed Layer creation order, looking for bug fix for Android w/ fw:2.9
Fixed HighScore bug.
Fixed small format bug.
Optimizations and Bug Killin'
Bug fix.
Fixed a small bug.
Small Update to Close a game save loophole and remove debug code from previous release.