- Added debugging to find a rare issue.
- Removed SDK 2 support. Update your pebbles.
š
- General UI Improvements
- UI refinements for Pebble Time Round
- Haptic feedback on events (Ready, Sent, Failed to send)
- Fixed a bug that wouldn't show an error when everything went wrong.
- Improved Javascript backend.
- Improved Communication between watch & phone
- Rewrote popups (Less crashy!)
- Fixed crashing on launch on Pebble & Pebble Steel to prep for future Timeline OS update
- Beta Pebble Time Round support (There's a few graphics glitches. Next update will have full round UI.)
- Switched app to HTTPS
- Improved login on launch
- New configuration page with Slate (Check it out!)
Reworked some of the UI. Looks much better now.
Added a new loading screen (Thanks to Mathew Reiss' dithering library).
Hopefully improved stability in communication to phone.
š fixed a rarely occurring bug.
Mostly nothing to see here.
š Fixed a possible connection issue that would let you sit at the Loading screen for a long time.
š: Fixed emoji's tiling on the right side of the screen.
š: Various bug fixes.
šŖ: Rewrote app launch process. More reliable (Contact if having problems, please.) and properly detects Timeline token changes if you switch devices/watches.
šŖ: App will properly display a status now if the other party has uninstalled Boopy and can't send emojis.
šŖ: Server's more stable, and now supports password/username reset/retrievals
šŖ: Added a new emoji. š
š: Would allow you to connect to no user.
š: Showing the wrong status window showing and triggering the rate limiter.
š: On the server sending the wrong status when disconnected from the user.
Fired the developer. ...wait. that's me. š³
Minor bug fix. Many server side fixes have been deployed since release. Thank you to everyone who emailed bug reports.