
The real solar system on your wrist. Shake it and the planets fall under real gravity, then glide home. - Real planet positions, recalculated every minute - Orbits drawn as true ellipses, so Mercury and Mars visibly lean - Shake to fling the planets, with motion trails - The Sun's colour follows the time of day - The Moon at its real phase - Around 30 settings: 12 or 24 hour, clock at the top, middle or bottom, four date styles, battery as a percentage, an edge ring or only when low, a Bluetooth alert, step count, five colours, starfield, planet size, trails, the outer planets, and the physics itself (fling strength, gravity, and how long they take to settle) - Easy on the battery: when nothing is moving it redraws once a minute - Made for every Pebble, colour and black-and-white, round and rectangular, including Pebble Time 2 and Pebble Round 2

Meet Orbi, a glossy little orb who lives on your wrist and has a lot of feelings about it. Every couple of minutes he puts on a show. He laughs until he cries, winks with his tongue out, falls in love with heart eyes, sneezes, gets dizzy, rolls his eyes, whistles a tune, hiccups, and drops a pair of shades when he's feeling cool. On the hour he throws a party, hat and confetti included. He knows the weather where you are. When it rains, a cloud soaks him until he gets his umbrella out. In snow he pulls on a beanie and catches flakes on his tongue. He shivers in the cold, pants in the heat, squints into fog and jumps at thunder. He wears a witch hat for Halloween and a Santa hat in December. Flick your wrist or tap the screen to poke him. Poke him in the eye and he flinches; anywhere else tickles. Settings: - 12 or 24 hour clock, on a black pill or plain - Six date formats, with the temperature in °C or °F - Battery percentage: always, only when low, or hidden - Five colours: classic yellow, tangerine, bubblegum, mint and sky - Liveliness, from never moving to always moving - Battery saver: goes still below a battery level you choose - Quiet hours: he puts on his nightcap and sleeps - Props, seasonal hats and the hourly party can each be turned off Orbi only draws frames while he's moving, so a still Orbi costs no more battery than any other watchface. Weather comes from Open-Meteo using your phone's location. For the Pebble Round 2.

Snow falls with gravity and settles on the time, building little drifts on top of every digit. Tilt your wrist and it slides; flick it and the whole globe swirls back up. On Pebble Round 2 it piles up along the curve of the glass. Make it yours: - Pick the sky, snow and clock colours (or invert on black-and-white Pebbles) - Large clock and an optional date, and snow settles on both - How much snow: Light, Normal, Heavy or Blizzard - Battery snow: a full globe when you're charged, melting away as the battery runs down - Endless snowfall: the pile slowly melts while fresh snow keeps falling - Wind gusts that blow the falling snow into drifts - Hourly flurry: the globe gives itself a shake on the hour - Turn tilt, flick-to-stir and the flick backlight on or off - Pebble Time 2 and Round 2: drag a finger to brush the snow aside Easy on your battery: once the snow has settled, the animation rests until you tilt, flick or touch the watch, or the minute changes. Works on every Pebble, including Pebble Time 2 and Pebble Round 2. Based on Snow by Leo Vandriel (2013), rebuilt for today's Pebbles.

Glowing blobs of wax rise, sink, merge and split, and when you look they flow together into the time, hold for a moment, then droop, drip and melt back into blobs. See the time by: • Tapping the screen • Flicking your wrist • Raising your wrist (optional) The lava also forms the time on its own every few minutes, and melts and re-forms when the minute changes while you're looking. Make it yours: • Choose the lava colour and the liquid colour. Each blob's glowing centre and soft edge are matched to your choice automatically. • Choose how often the time forms on its own: every minute, every 5 or 15 minutes, or never. • Turn wrist-raise detection on or off. Easy on the battery: the lava drifts for 30 seconds after each glance, then rests until you look again. If you'd rather it never stops, you can keep it moving all the time. Made for Pebble Time 2 and Pebble Round 2.

**** This is in early release state. I've not received my pebble yet so unable to test on real device. Game will be updated soon :) *** Every turn you roll your dice face up, and then decide how to spend them across the equipment you brought in. You always see the randomness BEFORE you commit, so a bad roll is a puzzle to solve rather than a punishment to absorb. Drag a die onto a card, tap one then the other, or play entirely with the buttons. Each card takes a die that matches its slot — any, odd, even, 4+, 3- or an exact number. A card fires once per turn, so a spare die is worth nothing without a card to put it in. Fussy cards pay better: one that only accepts a 1 hits far harder than one that takes anything, and is dead weight on the turn you don't roll one. Status effects attack your rolls, not your health. Frozen flattens your best die. Burn sets one alight and charges you 2 HP to put it out. Shocked takes a card offline until you spend a die clearing it. Every debuff is another puzzle. TWO CLASSES — The Warrior rolls dice and rerolls them. The Robot has no dice at all: it builds each number on a CPU meter, pushing for more and losing the lot if it goes past six. FIVE EPISODES — Each is a ruleset that rewrites the game rather than a difficulty step, and each ends in its own boss. Clear all five to unlock three Bonus Rounds. ENDLESS — No boss, no ceiling. Past floor four each floor throws one of the campaign rulesets at you. Your ten best runs are kept on the watch. Three difficulties. Easy is very hard to lose. Normal is the baseline. Hard adds a named curse to every floor. Lose a fight and the run is over. Built for the Pebble Time 2 and Pebble Round 2, with full touch support and a layout that follows the curve of the round display. No phone required. Inspired by Dicey Dungeons by Terry Cavanagh.

My chemical romance the black parade

A Peggle clone for Pebble Time 2. A physics puzzle game of aim, ricochet, and lucky bounces. Original game is inspired by pachinko, pinball, and pool. Launch a limited supply of balls from the top of the board and watch them carom through a field of pegs. Clear all the orange pegs to beat a level. Rack up points on the blue ones, and the more oranges you clear, the higher your score multiplier climbs. Features: • 6 hand-crafted levels — from your first gentle bounce to a wall of pegs • Endless mode — random boards that regenerate as you clear them; survive as long as your balls last and beat your high score • Free-ball bucket — catch a falling ball in the moving bucket to earn it back • Green power pegs — trigger multiball and send extra balls flying • Purple bonus peg — roams the board each turn for a big score • A trajectory guide to help line up the perfect shot • Per-level best scores and progress, saved on your watch Simple controls: Up/Down to aim, Select to fire. Built for Time 2 and Round 2

Flick your wrist and let the ball spin! Only for Pebble Round 2

For the round 2. Changes colour every minute.